In Fortune and Glory

Encounters on Port Wander
Trouble on Arrival

We have recently arrived at Port Wander in less than satisfying circumstances. Our ship damaged, our crew decimated, and I believe that I’ve misplaced the key to my room again. Not that it truly matters as the room itself is currently exposed to vacuum but it would be nice to look upon the turning gears and rest my mind in its silence. One of the surviving crew who has been going for walks on that section of the ship tell me that the room itself is still in good condition just that the outer hull apparently buckled and the seals weren’t strong enough to maintain the atmosphere. It was kind of him to even mention it as I know I am treated with some fear by the ratings.

Our time spent on station so far has not been wasted, we have made contacts within the Administratum and are pursuing a lead on repair facilities for our ship. Most troubling to me though are the tales of disappearances and how they seem to center on those with the warps touch in them. I confess I feel as though, even now in the confines of our guncutter, that eyes watch me hungrily. Though i may just be feeling the strain of so many voices. I long for the solitude of the void, but for now we must stay here. The lady navigator who has employed us seems to be trustworthy (in the sense that I don’t feel the need to keep her third eye covered) though I’ve uncovered that her staff may not be. I feel that even mentioning this to the captain would be fruitless as he wouldn’t trust anyone associated with Belloc anyways. I don’t know what that man did to the captain in his past all I know is the rage and hate that echo of his mind when the name is said. Still, we’ve been on station barely 2 days and we’ve gotten into two altercations had to bail our voidsman out of jail and I feel I’m under the eyes of people who would do me harm… Fairly standard so far.

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Ship's Log
An account of the trials and travails of the good ship Fortune and Glory

Follows here a written account of the events surrounding the Rogue Trader Fortune and Glory and the souls carried therein:

Having completed our salvage of the Emperor’s Bounty we began the long haul to bring her back to Port Wander for refitting or stripping. However, as we pulled free of the Battleground an anomalous contact appeared on our augurs. Its IFF identifying itself as the Bellicose, it drew nearer with no response to our hails. Playing it safe, our Captain and Voidsman began evasive maneuvers away from the larger vessel; too soon, however, the ship closed range and opened fire, damaging our ship heavily and taking our hard won Bounty.

In an act of desperation we blind jumped,our Geller field still disabled. I’ll not recount the loss of our Navigator in detail; let it suffice to say that he was a good soul and did not deserve his terrible end. We fell through the warp and emerged wounded but still breathing. Our ship’s spirit shuddering with damage sustained, we limped into Port Wander some two weeks later.

We are now stranded here until we can repair our ship, but we will not take long in doing so. They will learn what it means to anger us, and when we stand over them with lances charged we will show them the same mercy they showed us.

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